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Staying Small's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4914 | 2.267 | 2.267 |
Creativity | #5327 | 2.400 | 2.400 |
Overall | #5647 | 2.178 | 2.178 |
Style | #6263 | 1.867 | 1.867 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character slowly grows bigger in size so depending on your size you will or will not be able to access areas.
Development Time
48 hours
(Optional) Please credit all assets you've used
Building C:\Users\tonyb\Downloads\Build\WebGL version\index.html failed with output:
The system cannot execute the specified program.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
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Comments
Interesting gameplay. Character scale in size can't be really felt during first few levels. Quite hard to locate myself before a jump because I can't see myself or measuring any distance. But the gameplay idea is nice with a bit more polishing. Good job on finishing the game in 48 hours! :)
The wall climbing level was really cool, I like how you can go from wall climbing while small to just jumping on top of them as a giant. Couldn't finish the level when i was too big I don't think the flag recognized me touching it but it was fun either way
Interesting take on the theme as a way to make it the levels easier the longer the player takes on them.