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Triad Labyrinth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #5569 | 2.160 | 2.333 |
Enjoyment | #5889 | 1.929 | 2.083 |
Overall | #6079 | 2.006 | 2.167 |
Creativity | #6399 | 1.929 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game's difficultly scales by adding multiple characters and mazes to solve.
Development Time
96 hours
(Optional) Please credit all assets you've used
"Manor" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
All Pixel Art was made by isaiah658. http://opengameart.org/users/isaiah658
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Comments
Here is a little tip. Your game doesn't actually scale up with the full screen button, so I would go into your game settings and find the button that says to allow fullscreen and turn it off.
You also need to put the directions in the description below the game. You can still do that now. I couldn't do the second level, because I don't know what button I need to change characters.
All of this is stuff you have to learn when you first start uploading games to the internet. I see that you're new, so no harm no foul. It'll just help your ratings for the rest of the jam.
Good job making something that works. That really is an achievement you should be proud of!
Thanks for the tips! I appreciate the feedback
Congrats on submitting a game! With some polish on the character handling, this could feel really good! I would also like to see the pushable obstacles affect the other players, like moving a box out of one maze puts it in the way in another. Otherwise, it was pretty fun! Nice work!
That was on the Trello board, but it became to ambitious for us. We're already feeling a lot more competent for the next jam!
Good job making your first game!