Amazing title artwork and music! The gameplay was confusing at first but I think I managed to understand it a couple rounds in. It's a bit hard to tell when you, or the opponent, are being damaged though. I think I ran into a glitch on my first round as well, where I couldn't play any card at all (quitting the game, and reopening it fixed it though).
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Crescendo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #305 | 4.294 | 4.294 |
Creativity | #323 | 4.118 | 4.118 |
Overall | #536 | 3.863 | 3.863 |
Enjoyment | #1990 | 3.176 | 3.176 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're constantly trying to build a scale, in order to deal damage. While building up the scale in the dynamic background music.
Development Time
96 hours
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