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A jam submission

Banana for SaleView game page

Sale items to adventures, using only there banana to find the requested item
Submitted by coderKillo — 18 hours, 15 minutes before the deadline
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Banana for Sale's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#4674.0314.031
Overall#6633.8023.802
Enjoyment#10363.5313.531
Style#10683.8443.844

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The goal is to find a item in your shop inventory that fits the adventurers description (which they need to complete there "Build"). The adventurer uses his own banana as reference (for "Scale").

Development Time

96 hours

(Optional) Please credit all assets you've used
see description or credits in game

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Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted(+1)

I like the game style and love the general concept!

Submitted(+1)

Nice little game for a game jam! Hope this helps with the last minute review. Please rate us as well if you have some time.

Submitted(+1)

Last minute rating ;3

Submitted(+1)

Fun game! The gameplay loop is pretty fun; getting points based on how close you are to the order, rather than on a binary succeed/fail system, is nice; and the game’s art and music are nice and fitting. Good work!

Not sure whether the intended behavior of the bananas was to be movable only slightly or freely. Most bananas exhibited the former behavior, while the smallest one was able to be moved freely.

Developer(+1)

Thanks, the banana moves "freely" but the amount it moves depends on there weight (which is assigned based on there size). So the smallest banana moves more then the bigger one. The intention was to give it a feeling of weight.

Submitted(+1)

Funny take on the theme :D

I wish there was some kind of progression or some other variation, but this is already a fun game!

Developer

thanks :) the game was designed to be a <10 min experience, because I thought that would be the time most people spend on a game in this jam. So I focused more to make the first 10 min experience good and ended up with skipping the progression :D

Submitted

Fair point for the jam, and something I failed to properly consider for my own game.

Submitted(+1)

Really funny take on the theme haha I enjoyed playing!

Submitted(+1)

Nice style! the concept was also pretty fun haha. I didn't understood how to work with bananas for the weight, but I still enjoyed the game, well done!

Submitted(+1)

Ha! Kicking myself for not thinking of banana for scale. Great concept, great entertainment :)

Submitted(+1)

This concept is really funny! banana for scale is a really creative use of the theme, great submittion!

Submitted(+1)

I love all the banana themed games coming out of this jam :D

Fun idea and nice art style, I think this could be expanded upon to introduce more varied gameplay if made into a full game.

Overall it was a neat idea and pretty well executed, well done!

Submitted(+1)

Nice idea!  This is the first "banana for scale" game I've seen so far

Submitted(+1)

Nice game and idea! I think it would be cool if you had a score out of 10 or something to see if you did well. But besides that, it was really cool to play!

Submitted(+1)

ayyy, another banana for scale game! Very cool idea, artstyle is great, nice sounds (besides music not looping) tho it becomes quite stale preety fast since there is no real progression (at least from the 10 minutes i've played)

Overall a great job! It's always fun to play games with the same basic idea as mine and see how the idea can evolve, hope you find time to check out my game too!

Developer

Hey thanks for the feedback :) yeah that is true, I needed to add more variety but ran out of time :D one idea was to add more parameters then weight and length. For example temperature: when you grap the sword you can only hold it for a specific time depending on the temperature it has.

I will definitely check out your game :)

Submitted(+1)

This was a fun concept, the banana being used to scale the staffs and swords is so fun and unique. I liked the fact that it has variation, it really helps keep the gameplay refreshing. Music stopped, I wanted to hear more :(

Developer(+1)

Yeah unfortunately there is a bug. You can go back to the main menu and it should play again

Submitted(+1)

Cute idea! The banana being provided by the adventurer added some need to recalibrate each time, which kept it reasonably fresh. Really nice art on the swords and staffs too! I liked the music, but it stopped partway through my session until I returned to the title screen, maybe it wasn’t set to loop?

Submitted(+1)

I'm surprised my brain had not once thought of the phrase "banana for scale" since the jam started until now. Very clever! 

Submitted(+1)

Composer from the game "Crescendo" here! Really cute idea with using bananas as the reference for scale factor when picking weapons. Really enjoyed the vibe of the art mixed with the music and sfx. The game was also really simple and easy to understand and was really fun to play. 

Submitted(+1)

That was fun! The idea is hilarious. On my first try, I couldn't figure out how to compare the weights and was going with the vibes only haha. But then it came to me and I was unstoppable. Great job.

Submitted(+1)

A gread interpretation of the Banana for Scale.

Submitted(+1)

Hello fellow banana enthusiast! I almost made the exact same game but ended up going with a different concept lol. Overall a really fun little experience, good job! :)

Developer

Thanks, your game is still on my to-do list of playing all banana games in this Jam. Now I'm more excited which route you choose :) May the banana be with you!

Viewing comments 28 to 9 of 28 · Next page · Last page