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Sieges's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2014 | 3.429 | 3.429 |
Overall | #2664 | 3.119 | 3.119 |
Enjoyment | #2680 | 2.952 | 2.952 |
Style | #3276 | 2.976 | 2.976 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is a battle going on on different spaces , on the ground , in the skies and in space . The scale of each of these battle varies and becomes greater from the ground to space .
Development Time
48 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Interesting concept. However everything was so small it was hard to distinguish what was enemies or myself. Also planes going sideways is kinda funny though
Thanks for the feedback ! I didn't have time to optimize my custom game engine for the itch renderer and thus these problems occurred . I have a fix ready that I will release after the jam ends
This was really cool, having to fight on multiple fronts. The UI in the bottom right was really helpful, but it was so hard to read! I couldn’t tell which dots were me, and sometimes I couldn’t even see it depending on the background.
Thanks for the feedback ! This mostly happened because I made my own game engine and didn't have the time to optimize it for the itch renderer
Type of game I havent come across this jam so points for originality! The player model and enemies do turn a bit weird in terms of facing direction.
Thanks for the feedback !
The issue you are facing is coz I didn't optimize my engine for the itch renderer , I have a patch ready for it