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Scale of Success's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #6341 | 1.746 | 2.667 |
Overall | #6972 | 1.564 | 2.389 |
Creativity | #7037 | 1.528 | 2.333 |
Style | #7050 | 1.418 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The built portion of the theme is demonstrated with the gameplay of building up production of and producing furniture. The scale aspect of the theme is represented by the scoring system with the two sides being given points that are divided up based on their contributions as if on a scale.
Development Time
96 hours
(Optional) Please credit all assets you've used
Keyboard Prompts, https://thoseawesomeguys.com/prompts/
Pixel Art, made in Aseprite by me and a friend
Cover Image, made in Blender by me
All other assets were contained within Unity
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Comments
Upgrades didn't seem to noticeably impact my income, and the enemy's income grew absurdly fast. Eventually I figured out there's a debug button that gives you free money which I used it to win. I like the game and the concept, but it could've used a bit more tweaking.
Very ambitious idea for the game jam!
This was a great little time. Was absolutely destroying my opponent and then their income suddenly went to like... quadruple mine? not sure what they purchased but I was so far ahead in donations to dad that I won anyway.
Scale very fitting for the theme this year!