Thanks for playing! I've also noticed that bug, it happens when you're too close to the right of the screen while the screen is shaking. It's patched in newer builds but this page has an older version.
DirtyOnion
Creator of
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Thanks! The memory issue is mostly a symptom of my philosophy of making the machine intimidating. My main priority was to make it scary, not necessarily fair, and that ends up making the final sections a test of memory and timing instead of reaction. I do agree though, the attacks could've be more forgiving.
Unfortunately the Hacker difficulty isn't that much harder, it's not just a you thing. It just makes the player more aggressive and slightly higher chances to dodge and heal successfully. The naming scheme was mainly a parody of those "Noob vs Pro vs Hacker" videos that plague Youtube. I'm glad you had fun with it, the game was a blast to make!
Unique idea! The artwork was good as well. I never actually looked at any of the cameras though, I couldn't find them with the low render distance. I managed to win by playing the foxy hum sound then sprinting into his office, even though his panic level was pretty low. Overall an interesting idea, but a bit limited in practice.