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Sashimi box's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3919 | 2.579 | 2.909 |
Style | #4179 | 2.659 | 3.000 |
Overall | #4293 | 2.632 | 2.970 |
Creativity | #4517 | 2.659 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
"Build" the routes and Attract some "scaled" fish.
Development Time
96 hours
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Comments
Pretty fun puzzles, neat idea! I do think drifts a tad from the theme, it could have helped if the game more explicitly mentioned scaling the fish at the knife/cutting board or something instead of just "attract the fish to the knife". But I see the connection, and I had fun!
Really neat sokoban + programming puzzle! There is something in this idea definetely.
I didn't know this puzzle has a name...
Anyway, thanks for playing! ;)
Very big difficulty jump for the second level but overall a very enjoyable puzzle game! Cleverly laid out puzzles and an... interesting variety of fish XD
The second level is already sooo overwhelming :(
Also, is there cursor in the game? Because I didn't have one and couldn't click on X to restart. Had to refresh the page.
You can use X by pressing the interact key!
Just approach it and press Space as when you push the crates.