Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Sneakydaemon

50
Posts
1
Followers
2
Following
A member registered Mar 09, 2022 · View creator page →

Creator of

Recent community posts

This is amazing idea! Our game The Stars Under Lockehurst would def go into the mystery/ thriller category :> Good luck with the sorting 

Very cool idea, would be great to see it developed further! Fun twist on the usual investigation puzzle gameplay. Unfortunately found myself caring about the clients while trying to scam them out of their money... but I'm glad we kinda help them through some stuff in the end :,) 

Wonderful artstyle! Short but well polished game. I got all three endings... but at what cost? TT-TT

Good start to a tower defense, took me a little while to work out that I needed to purchase a branch before I could add defense creatures

Interesting idea, I was a bit overwhelmed by the creation process to be honest. The intro and art add a lot to the game though :)

Lovely style! Would love an expansion to the gameplay in the future

Beautiful, the only thing I wish we had was different leviathan models to give a better sense of our scale changing!

Love the concept and art! Level design could use some tweaks so that the builds are usable on them. Those first spikes are a menace to everyone but the base goblin, but maybe that means he was just the perfect hero all along :) 

Visuals are amazing! The very fast jump animation made it difficult to get through some of the smaller passageways, and there was a frustrating amount of backtracking at the start of the game to find a path I could actually get through with my smol gun.  Think with a bit more polish you'll have something good tho :)

Fun, wacky game! I found the jumping a bit unresponsive/ difficult to time, but I was on the web version

Simple but stylish! The bouncing physics make it difficult to aim sometimes, but that's fine if it was what you were going for. Def appreciate the concepts being introduced and explained one by one

Clever expansion on the original concept, with very nice 2d graphics! Well polished for the time spent, well done :)

Ahh I see! Played again on full screen and had no problems at all :) Not sure what that bug was, tbh I might've been catching the spikes by accident.

I think it was just dumb luck, frantic clicking, and a very tortured laptop XD 

Pretty unique concept! And nicely done for a solo dev :) my computer and I started struggling around 44 splits

Love this concept! The art and animations are great, shame it broke but I think you've got something good here and I'd love to see more :D 

Interesting concept, the ship parts are very easy to knock over by climbing on them but that does add another element of strategy

Thank you for the feedback, glad you enjoyed our game! 

Ah that's a shame, but thank you for sticking with it! Portal was definitely an inspiration for our designers :D

Thanks so much for playing our game and taking the time to leave detailed feedback, I will pass this on! 

Like the style and concept, would be good to have a ui to show what resources I have/ need

Wasn't sure what I was supposed to do, but my son is very cute 

Very nice style, couldn't find the control scheme anywhere so I wasn't sure how to attack. Good start though :)  

Very big difficulty jump for the second level but overall a very enjoyable puzzle game! Cleverly laid out puzzles and an... interesting variety of fish XD  

Like the style, the static background makes movement feel a bit weird

Very cute! I assumed the hunger numbers would count down, so by the time I realised they were counting up I was trying to satisfy a very hungry kaiju (over 300) with foods that only took off one hunger point at a time ;-; Would also love the washing and playing to be implemented, overall a good base for an interactive pet 

Got stuck a few times due to being too heavy to get up ledges, but overall an interesting idea for a puzzle game! Would also love to move a little bit faster :) 

Nice little game, especially for your first! If you wanted to improve it, I'd recommend maybe changing up the colours so the slime isn't green on green and the humans look a bit more different to the police.  

Very cool concept and nicely executed! Something kept killing me on the final screen in the bottom right if I wasn't a tiny boy, and a few parts where the rat went offscreen were difficult to navigate, but overall an enjoyable game!   

Very slow gameplay (but then, it is a worm XD ) but the effort put into the art and animations is fantastic! 

Beautiful game, finally I can grow the pumbo of my dreams ;-; those upgrades are gonna keep me coming back for more 

Great to hear! Thank you for playing our game :D 

Thanks for playing our game! Glad you still had fun despite any wonkiness :) If you remember any bugs in particular, please let us know 

Ah I think I needed to rotate the camera then, thanks! 

Fun little game that fits the theme well! Not sure how many different measurements there are in total (I got potato twice and then banana) but it'd be fun to have some ones with a really dramatic scale, like measuring things in ants 

Wonderful style, feels very polished! And the music and art vibe together very well. 

Impressive work! Loved the style of the game, and the variety of gameplay. I had to play it a few times to work out the mechanics of some of the mini games  (still not sure what I was supposed to do to those lil guys standing in a row) and at times it felt a bit too fast. The cursor speed scaling is an interesting concept, but the balancing could def use a bit of work. Not sure if it was because I was on full screen, but cursor movement felt weird? Like it was a little delayed? Nitpicking aside, this was an ambitious concept and I think you pretty much pulled it off, well done! 

Love the concept and how you've tried to fit it to the theme. Unfortunately moving the mech is a bit dodgy and I also got hit with the red screen of death when approaching the patient. Honestly you could focus on the small tooth fairy and have a pretty good shooter :)

Very nice artstyle, though on full screen the text and ui is very small and spread out. Definitely a solid concept if you could add in a money system 

Simple but effective core mechanic and cute style, well done!