This is amazing idea! Our game The Stars Under Lockehurst would def go into the mystery/ thriller category :> Good luck with the sorting
Sneakydaemon
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Visuals are amazing! The very fast jump animation made it difficult to get through some of the smaller passageways, and there was a frustrating amount of backtracking at the start of the game to find a path I could actually get through with my smol gun. Think with a bit more polish you'll have something good tho :)
Very cute! I assumed the hunger numbers would count down, so by the time I realised they were counting up I was trying to satisfy a very hungry kaiju (over 300) with foods that only took off one hunger point at a time ;-; Would also love the washing and playing to be implemented, overall a good base for an interactive pet
Impressive work! Loved the style of the game, and the variety of gameplay. I had to play it a few times to work out the mechanics of some of the mini games (still not sure what I was supposed to do to those lil guys standing in a row) and at times it felt a bit too fast. The cursor speed scaling is an interesting concept, but the balancing could def use a bit of work. Not sure if it was because I was on full screen, but cursor movement felt weird? Like it was a little delayed? Nitpicking aside, this was an ambitious concept and I think you pretty much pulled it off, well done!