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DAYDREAM GREAT SWORD's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #6881 | 1.528 | 2.333 |
Creativity | #7143 | 1.418 | 2.167 |
Overall | #7225 | 1.346 | 2.056 |
Enjoyment | #7270 | 1.091 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Development Time
96 hours
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Comments
I'm quite unsure what to do here. I started out talking to the first NPC, but then got bombarded by enemies that just killed me near instantly. The spinning sword didn't seem to help much either. The UI also seems to scale very badly with text being covered up by sprites or overlapping onto other text. It's a shame because everything looks very promising from the thumbnail and the opening screen. Hopefully it's just some bugs that you can take care of. Best of luck! <3
The game doesn't tell you exactly what you should do, I was trying to press the buttons but only after a while I discovered you should hold them to progress. After a couple of failures, the fantasy screen overlaps the work screen so you can't see which button you need to hold, making it a bit annoying to try to find which button you're supposed to press while also avoiding monsters. And yeah, you need to avoid every monster and instead try to find the npcs to talk to.
I know I sound critical, but I really do think this game has some charm. The idea is great, it's the experience that's just buried under some UI problems and lack of tutorials. Overall, I personally did enjoy it. Well done!
The artstyle is really good on this one. Though the interface does seem to be a little buggy
Sorry, everyone! When I uploaded the game, I accidentally selected the wrong option, so the game wasn’t published properly. Due to network issues, we couldn’t get your feedback in time, and I sincerely apologize for that. Although the game is not fully finished yet (there are still some storylines and UI animations that we couldn’t include due to time constraints), we still hope you can download and try out what we’ve made so far, and give us your feedback. We’re also planning to release an improved promo video on YouTube soon, and we're considering turning this into a complete game. Once again, I apologize for any inconvenience caused.
The art in the thumbnail looked great, a shame it isn't public yet :(
The game hasn't been published so no one can access it! The thumbnail art looks great though
we can't download it sadly, the icon really looked interesting
Can't be downloaded ! The art seemed nice. Maybe it's just a matter of making it public!
You forgot to publish it!!!