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Lime / Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #7050 | 1.418 | 2.167 |
Enjoyment | #7190 | 1.200 | 1.833 |
Creativity | #7247 | 1.309 | 2.000 |
Overall | #7252 | 1.309 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game plays over two scales: at the primary scale the player runs around a dungeon fighting enemies and racing to the end. A smaller character operates within the larger being to ensure all internal mechanisms are functioning and provide an extra element of gameplay. The game also dabbles with a well known enemy: limescale.
Development Time
96 hours
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Comments
Camera go stuck in the second room :(
Too bad the game isn't finished, got stuck in the second room after beating the enemy
Th game taking over two different scale would have been a cool concept to see !
Cool and interesting concept the game could use some polishing, would love to see more of the game in the future. Overall fun game, good job!
Unfortunately got stuck in the second room, no enemy spawns and I cannot continue at the top.
I liked the idea of having a little guy inside you that has to do the healing you have to switch to. But could not get to see that :(