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Lunar Logistics's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #4260 | 2.626 | 3.714 |
Enjoyment | #4705 | 2.323 | 3.286 |
Overall | #5159 | 2.357 | 3.333 |
Creativity | #6001 | 2.121 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It requires the player to properly scale objects using machines and spatial reasoning.
Development Time
96 hours
(Optional) Please credit all assets you've used
All 3rd party assets were licensed on the Unity Asset Store. See description for full credit.
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Comments
I cent believe how much you guys fit here in such a shirt time span. Incredible. I <3 it.
I like the main gameplay loop and the addition of color not just scale for the different packages. Could see this expanding quite nicely with other changing machines and larger scale belt lines. It is a bit unforgiving as I know I had failed the first time on a few levels as I was trying to read the prompts and the wrong product made it to the end. In the context of the jam I like the timer but maybe have it so certain products need to be delivered in a specific time instead of everything? Also had a little trouble with the level where the size needed changed as a box was entering the out-shoot so I got penalized for something i couldn't possibly have changed. I really like this type of game though and would love to see this expanded further in the future!
Thanks for the details review and kind words. I agree with all the feedback points and would definitely be implementing them if I return to this project.
I just completed all 6 levels! I think the size of middle and small are quite similar, so maybe player will failed the level because of this issue. Overall it's really smooth and polished, and I liked your idea and nice logo too!
Thanks! I have been noticing some puzzle design issues on my end where sometimes I did not give a fair amount of time for the player to react.
Very pleasant palette and good tutorial!
Thanks for taking the time to play!
really fun game! very well done tutorial too! it shows off the relevant mechanics without being too unforgiving or dragging on! great work!
Thanks for taking the time to try out the game and providing feedback!
Interesting concept, I feel like a restart level button would've helped a lot so that I don't have to wait when I know I'll fail. But I can see the potential in it, particularly when you have multiple things to manage
Thanks for the feedback! I could have face palmed when reading your note on the restart button. Definitely a must-have.