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The Gamedev Cave

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A member registered Aug 15, 2019 · View creator page →

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most of the individual models are from an asset pack, only a handful of assets like the player character were made within the jam itself, i spent more time putting the levels together and putting in all the lighting to make things look good :) 

really nice idea! always love building creatures, it reminds me of spore! The visual style also is really cool! although some areas are a little bit dark, could just be my screen's gamma though

really fun game! very well done tutorial too! it shows off the relevant mechanics without being too unforgiving or dragging on! great work! 

really fun idea! My rhythm skills are the worst so i didn't get very far. maybe a difficulty setting would be nice that allows for a larger time window on easier difficulty.. but honestly, it's probably just a skill issue on my part either way XD 

yeah my mistake, i didn't realise the inital loading takes so long when the character is already spawned in :/ 

oh damn! thanks for letting me know! 

yeah the art was pretty rushed i wont lie haha, glad you had fun with the gameplay though!! 

i really like the idea here! it's really satisfyingly! could play this all day! 

love the way you can make your own timings for the jumps , it mixes the rhythm with platforming in a way that almost makes it a puzzle game too!! very well done :D 

Very cool idea! Really love how the rythm portion of the game is not the main goal but still very very important! The timing was a little tight for me personally but everything else I really loved!