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A jam submission

Biggus Smallus BlobusView game page

A fast-paced puzzle platformer game made for the GMTK 2024 Game Jam which theme was: Built to Scale
Submitted by Ahmadji, Soleil_23, LancelotD3, ana_goer, Theo Carluy — 1 hour, 1 minute before the deadline
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Biggus Smallus Blobus's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#634.2784.278
Enjoyment#1084.1254.125
Style#1354.4584.458
Creativity#1714.2504.250

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Biggus Smallus Blobus fits the theme because you need to constantly grow or shrink to finish the levels. You need to collect blobs to destroy all the enemies whereas sometimes you need to be small to get through tight corridors.

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 4 to 1 of 24 · Previous page · First page
Submitted(+3)

I reaaalllly love it! My game is also a take on a slime using its mass to solve puzzles, but a very different take. I'm super curious on what constraints you ran into with the level design. Super stellar job!

Submitted(+3)

I absolutely love it! 3x5 stars. Absolutely worth playing. The idea is great (also thought about it but couldnt figure out how to make it fun) - The dashing and shooting mechanic really makes it all come together!

Submitted(+3)

It fits the theme nicely and the gameplay mechanics along with level design are fun. The visuals also fit the game really well. Overall feels impressively polished guys, good job!

Submitted(+3)

the mechanincs are really fun to use and the game is generally relly good. nice work!

Viewing comments 4 to 1 of 24 · Previous page · First page