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A jam submission

Seamless SeasView game page

GMTK 2024 Entry
Submitted by Kimday (@KimdayDev) — 3 hours, 7 minutes before the deadline
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Seamless Seas's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#4674.0314.031
Overall#8193.7293.729
Style#10683.8443.844
Enjoyment#15823.3133.313

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player is lost in the large scale of the sea, he need to draw on the map to avoid danger, these drawings are then scale up to the real world

Development Time

96 hours

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Comments

Viewing comments 4 to 1 of 24 · Previous page · First page
Submitted(+2)

Awesome art! Once I slowed down my pace and figured out what the map was showing, I got the hang of things. Tighter controls would have stopped me from getting stuck a few times, but really love the idea of a slower-paced seafaring game.  Unique and very intriguing :)

Developer

That was exactly the idea behind the controls, to have a slower gameplay, glad you liked it 😁

Submitted(+1)

Absolutely love your art style, the map is so great !!

Developer(+1)

Thank you I really try my best for the art 😁

Submitted(+2)

The game's quite fun. I really like the sort of 1 bit graphics and the idea is pretty good (even if I'm not sure it adheres to the theme). However, I found the fact that I had to zoom in and go into the options menu to play the game quite frustrating (I'm playing on Edge) and had a few issues with the ship while turning (I found a shortcut to my destination but kept running in circle since I had to go through a small passage and the ship wouldn't make small turns). If you could add more depth to the story to prevent it from being too repetitive, I think this would become such a great game!

Developer

Thank you for the returns, it’s my first time exporting my game to web and I made some mistakes. I agree on the story it was just for the tutorial at first ! Glad you like the game 

Submitted

The game's quite fun. I really like the sort of 1 bit graphics and the idea is pretty good (even if I'm not sure it adheres to the theme). However, I found the fact that I had to zoom in and go into the options menu to play the game quite frustrating (I'm playing on Edge) and had a few issues with the ship while turning (I found a shortcut to my destination but kept running in circle since I had to go through a small passage and the ship wouldn't make small turns). If you could add more depth to the story to prevent it from being too repetitive, I think this would become such a great game!

Viewing comments 4 to 1 of 24 · Previous page · First page