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Quit the job : not a tiny task's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3128 | 3.029 | 3.778 |
Overall | #4458 | 2.584 | 3.222 |
Creativity | #4744 | 2.584 | 3.222 |
Enjoyment | #5264 | 2.138 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
he game takes place in a nightmare designed for the character to approach their surroundings at different scales. Additionally, the game uses the concept of scaling in a narrative way.
Development Time
96 hours
(Optional) Please credit all assets you've used
adobe stock for music and Team Hushkal Studios for skeleton
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Comments
I really like the idea, althought i would have enjoyed it a bit more if the size change was used more in the puzzles, i would recommend making a menu to change mouse sensitivity it was really hard to play the game without it.
i got almost to the end of the game but then picked up an item in the wrong way and my whole screen got covered :(
I really liked the graphics and the vibe, good job!
Very confusing to my head but I guess it's just because I don't really play 3D games. Got the nice creepy ambience right here. Movement kind of slow but maybe it's intended for the game to be nightmare-ish? I don't know, but a good experience nonetheless. :)
Yes, it’s not easy when you’re not used to playing 3D games, but we have to admit that playability isn’t the game’s strong point, unfortunately. We’re really happy you enjoyed it nonetheless! :)
The movement speed is so slow it makes most aspects of the game a bit tedious, and when I grabbed the badge to leave my entire screen was completely covered by it so I couldn't tell what was going on on my screen at all. However, I really like the style of the game, and it's really cool how you combined this game with a narrative experience!
Thank you for your constructive feedback! :) We are aware of the playability issue. it was a challenging detail to address with the concept, and unfortunately, we ran out of time... Glad you still enjoyed the experience despite that :)
Really fun game, just wish I didn't get stuck in the trash can on my first try
Thank you for your feedback. We’ll fix it as soon as we can. :)
the walking speed is really slow but the forced perspective is interesting
Thank you for your feedback. We know about this; we ran out of time to address these details. Sorry XD. Thanks for playing the game!
fun idea and very trippy!
merci ! :)