I reeally liked the idea, i feel that if you polish this and are some challenge it could easily be a paid game, really good job!
Cranile
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I LOVED THIS!!!! i hope u stick to this and make a post jam version, the minigames are really fun i specially liked the lil cat guy animations.
the only issue i had was picking the wrong enchanting ingredient and when droped it added it to the recipe even if it was far away from the cauldron :(
apart from that, amazing job!!
Thank you for the review! i messed up the options on the main menu but it works ingame haha.
about the theme the idea was you had to feed the creature to make it bigger everyday, so growing in scale, sadly we didnt manage to implement everything in time so it got somewhat cut, i really appreciate the feedback, thanks!!!
I really like the idea, althought i would have enjoyed it a bit more if the size change was used more in the puzzles, i would recommend making a menu to change mouse sensitivity it was really hard to play the game without it.
i got almost to the end of the game but then picked up an item in the wrong way and my whole screen got covered :(
I really liked the graphics and the vibe, good job!
i loved the graphics! the concept was very interesting, a little bit bugged, sometimes i couldnt sell anything even if i didnt touch the slider. if u ever consider making a post jam version it could be interesting having the posibility to modify the store to generate distractions for the buyers, regardles, nice job!
hey, sorry for the very late response, we have a bunch of people on the team already. But if you go to the jam discord https://discord.gg/NVmTEynCvZ you can find a lot of other people looking for a team. Good luck!
Hi ! Im looking to join or make a group for this new jam, i have made 4 games in godot so far (including one for the previous LSDJAM). I can also work with blender a little bit, but im not very good at it (as you can see from my previous lsdjam lol). I mainly speak spanish but i can have a conversation in english if needed (with really heavy accent tho hahaha)
So, for anyone interested send me a DM on discord to cranile .Im also on the lsdjam discord server if you want to chat there :D
I like the ending. the default mouse sensitivity was wrong for me, maybe you can add an option to change it, the bars on the helmet where a little bit annoying but not a really big deal, and you should put the siren as the thumbnail for the game, i would assume that will get more people to click on the game. good job!
Yes there is more to the story, currently no replay value tho. it was my first 3d game and i decided to make all of the 3d assets myself so i spent the entire first week making the scene instead of the game, it was supposed to be a stealth game with 3 extra maps, but i had to scrap most of it due to time :(.
I agree with the sound 100% i only added footsteps the last day since the game didn't felt right with no sound.
I will add a bunch of things on the post jam version and make an extra game for the stealth part, so maybe stay tuned ;)
Thanks for the feedback!!!
Okay i love this and really need a post-jam version lol.
The weapon designs where amazing, i only wish they had sound too.
I would advise changing the color of the enemies or the background, it can be kind of difficult to see the enemies.
When you kill an enemy and it explodes, the little bits and pieces have collision and you can get stuck! maybe make them be areas instead of collision bodies.
offtopic: I'm glad there is more people that got into gamedev because of mizizizi :)
Thanks for playing my game! On the second house you enter (the one that looks orange on the inside) you missed inspecting the table and the jars on the ceiling, the ending of the game only appears when you check everything, i will make sure to fix it on the post jam version, i hoped you had a good time :)