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Matter's Size's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3431 | 2.929 | 3.875 |
Overall | #5660 | 2.173 | 2.875 |
Enjoyment | #6253 | 1.795 | 2.375 |
Creativity | #6667 | 1.795 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We can scale up and down enemies and NPCs in the game to complete platforming puzzles.
Development Time
96 hours
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Comments
Beautiful art, loved the mushroom!
Great art style! The scaling gun mechanic added a nice touch and worked well within the gameplay. The overall experience was really fun, and I loved the concept. Although I had some difficulty figuring out the tasks at first, I eventually got the hang of it. My game also features a space theme and a scaling gun mechanic, feel free to give it a try :D
Really cool art style! The intro must have taken a long time. Sometimes it was a bit unclear how the scaling gun needed to be used, or whether it was necessary at all, but overall it was an enjoyable experience. Good job!
Beautiful artsyle, I love the concept too! I did get an issue with actually navigating and figuring out my task, but I eventually learned what to do, great project!
Cool art, loved the cute little cutscene at the start. The audio menu didn't seem to work for me however and the volume was the same throughout the gameplay. I also found it a little confusing with what to do, I knew I could make the mushrooms shrink or grow, but once I was past the first wall the giant mushroom would shrink down if I shot it but remain floating so I couldn't get back to the platforms. Seems like a cool concept and potentially I was just bad at the game. Still the art was super nice and I wanted to get that alien cat back!
Beautiful style and cute characters! I wish there was more to the game, but I understood it as soon as my time with it ended.
Beautiful style and cute characters! I wish there was more to the game, but I understood it as soon as my time with it ended.