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GMTK - GEOKNIGHT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6407 | 1.919 | 2.714 |
Style | #6576 | 1.717 | 2.429 |
Overall | #6781 | 1.684 | 2.381 |
Enjoyment | #7024 | 1.414 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In my turn based card game you play as a knight and you make your cards stronger by making them bigger in "X" and "Y" scale
Development Time
96 hours
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Comments
This is a really cool idea for a game, but it's clearly complex! If you expand the game I think a proper in game tutorial would be a really good idea, but I obviously know you were on a time crunch! I didn't realize I had to click the door to get my weapons so I was confused why I couldn't do anything with the attack option, and once I got a good sword in there it took care of the enemies for me. I'd love to see this built upon more!
Congratulations on finishing your first game! GMTKjam is a great event to have chosen for it! I look forward to seeing more from you!
I feel stupid, cause I don´t get it at all. I can take something out of the chest and then I timer runs and then it gets placed in my inventory (?) and then I can´t do anything else. I might just be an idiot, but the tutorial is not very helpful... Maybe write a longer explanation of how the game works on the games page?
Great game ! However i feel like few things aren't detailed like combos and effects.. Keep up the good work :)
The idea is strong, and I’d be excited to see it taken further.
I had trouble grasping the combos, but that's fine.
The game confused me at first but it was a really neat to make the cards physically scale! -Kaylee
Its a really good concept, would love it to see it expanded, algo I couldnt figure out the combos but would certainly try an update
Thank You!! I am looking forvard to add different things after my main project is finished. I should have explained those combos in the game for example the golden sword gets +1 when near to a shield tile etc.
Its a really good concept, would love it to see it expanded, algo I couldnt figure out the combos but would certainly try an update