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The Factory Must Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1047 | 3.526 | 3.526 |
Style | #1420 | 3.684 | 3.684 |
Overall | #1443 | 3.509 | 3.509 |
Creativity | #2374 | 3.316 | 3.316 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game has the player build their factory bigger and bigger with every level. As buildings cannot be moved or deleted once placed, it also forces them to consider building to scale in a logistical sense.
Development Time
96 hours
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Comments
Very polished looking game with great music. Wished to have the ability to remove buildings and fast forward. A lot of potential in this game.
Very fun game!
Fun submission. I liked how you could sometimes repurpose existing buildings to reach different quotas.
I sometimes found myself stuck because I placed buildings incorrectly. It would've been nice to have a move ability.
I really liked this! Gameplay is very simplistic and easy to grasp. I really wish that buildings would be interactable, like the ability to turn them off and more importantly tomove them. It could just be me playing on a mousepad right now, but it made every building placement so permanent in a game where scaling means constantly adapting to changes. Great take on the theme and very nice submission!
This is great- I really hope you're able to add updates to this when the jam is over, as I will definitely be coming back to this from time to time. And no screws! Great touch :)
Good work! I enjoyed it, It was really simple, could have used some more juice and larger objectives to work towards. That is probably all a symptom of time though, I think you have a good start here for something really enjoyable!
Cute little factory builder! I really like the blue print aesthetic. A fast forward button would be nice though.
I enjoyed it a lot. I would like to have a speed-up button. Also, I was confused why my building counts went down despite me seemingly have not placed the building. It turns out the building was placed behind the building selection side bar when I accidentally double clicked when I clicked the "place" button.