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Splintered Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1200 | 3.706 | 3.846 |
Overall | #1447 | 3.509 | 3.641 |
Style | #1701 | 3.558 | 3.692 |
Enjoyment | #1726 | 3.261 | 3.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
What you can scale? city, planet, plant? How about an entire game?
Development Time
96 hours
(Optional) Please credit all assets you've used
TopDownEngine
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Comments
I observed how the team worked on this idea on-site! It's brilliant!
Glad that nice concepts have become a reality.
I love the concept, the split rooms make it very difficult, but rewarding once you pass it!
Great screen splitting mechanic, very nice graphics and art style. Theme fit is a bit of a stretch.
Thanks! And also, true! I'd say it's more of a multiplying rather than scaling, but yeah.
Love the pixel art and the concept. I often lost track of what was happening. In a lot of cases, my guys would take damage as soon as the round started; maybe a short pause before each round to get your bearings would help.
I liked the concept. I wish I had more visual/audio feedback when I take damage on a certain screen though, the difficulty in keeping track of what's even going on meant I was just blindly clicking and then would randomly win sometimes
This Game is fire!!! The animations is soo well done 👏
5 stars, best game ever :D
10 out of 5, 100 out of 50