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whateversStudio@gmail.com

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A member registered Jul 07, 2023 · View creator page →

Creator of

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Thank you! You can subscribe to our page,  and we will update you when we post new versions!
We will probably add some more narrative elements to help understand the plot and atmosphere better

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Thank you a lot for your detailed feedback! We'll take it for work! 

Atmospheric game, would love to see how deep the path under water can get

Crazy dynamic of the game :D And this wind spirals make it more chaotic 

Wow! I thought it would be some changes with a ball, but the platform is getting smaller! Tricky!

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The best narrative experience of all gmtk2024 games I've played
It's probably because I became a friend with a very cool dog recently and the game hits me hard
It is a little bit sad to think about what will happen after the return to Timmy, there is no cure about which we know anyway(
Thanks for the belly dance too)

Really liked the style and the controls are intuitive
Finding the key feels very satisfying)
Unfortunately i think bugs doesn't allow me to pass the cemetery level(
Things just don't change their scale((

The camera here makes this so horror at first - and when Gnomes started shooting from nowhere, I had a heart attack...
Funny art concept, a spooky realization

It's great to hear it! Thanks!
You can subscribe to our itch.io page, all updates will be published there!

Good mechanics that grains appears in the end of the shot, it helps to aim a lot

Such a nice idea and style! Really feels a bit of HotlineMiami and CyberPunk vibes! Thanks for such a nice game! 

I'm glad that it was possible to figure out how to play each step :D

But this one the most confusing for me, maybe you can help me to understand, what I should do here to scale?

Glad to hear it!
Yeah, the point of estimating it as accurately as possible -is also the main aim of gameplay, glad you liked it anyway! 

Thanks!

Thank you! Keep in touch with us, we hope to make this project greater in the future! 

Yeah! Thank you for playing! We hope to make more levels and make the game more immersive, keep in touch!

Glad you like it! Thanks

That was some transcendent space experience when I was waiting for drawings to scale
Very good realization of the theme!

PLEASE GOOOD PLEASE NOOOOO!
Surprising amount of directing in the game

Unfortunately,  I didn't manage to complete the first level, because it was really hard to control character!
But I really love your style and art - it is absolutely amazing. 

The art is grate! And finding the first item was a grate feeling - it has broken my anticipation about how far the zoom can go)
But I couldn't find the Key(

Amazing idea realization of a puzzle game I realy enjoyed playing! Thank you! 

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You can kill the worm
But can you ride it?

Seems like I broke the mechanic, and it felt good)
Like solving a problem in an immersive sim game

I observed how the team worked on this idea on-site! It's brilliant!
Glad that nice concepts have become a reality.

Really polished experience with lots of small details
Spent about 0.5h to beat it and get my dopamine dose like after a souls boss)
But it is not really hard and actually, the game is quite fair
At first, controls were confusing, but after getting the first upgrade it started to make sense indeed as devs said

Nice mechanic! Very atmospheric
But  I get some issues with selecting black square and after a few clicks on scales - it became unselected, a bit difficult to scale for exact sizes. 

Nice art! I didn't get the whole mechanic at the start, and then open the tutorial - it was empty :D

Pretty stylish!

Thank you!

Thank you very much!

It's so simple but atmospheric. I liked it, It was pretty easy to play and complete, hope this idea will grow into something bigger! Good job!

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this is so sexy
I like the realization of the idea and this expressive style!

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I wish I made it......
I had some issues with the second level and thought it might be cool to be able to edit each figure separately. 

Nice concept with Geckos, now I feel awful... killed too much of them

But anyway, I like the idea of splitting zones of player's concentration!

Thank you for the comment, and bug report! Sometimes refreshing the page helps
Glad you like our game!!

Shecked your site with music for game - sound cool, hope you'll be able to finish your build later!

Really glad to hear nice music and sound-effects finnaly! Nice game!

Thank you for your feedback! You can watch our video of gameplay, maybe it will give better understandig of how you can use the tools. :)
But , anyway,  you can try measuring the ratio of scale to road - by eye, many people manage to roughly guess the length this way!

Thank you very much!