Play game
Out of range's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3670 | 2.835 | 3.750 |
Enjoyment | #5179 | 2.173 | 2.875 |
Overall | #5311 | 2.299 | 3.042 |
Creativity | #6473 | 1.890 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In each level, te distance between the player and the objective gets bigger
Development Time
96 hours
Leave a comment
Log in with itch.io to leave a comment.
Comments
nice! this game had cool vibes. i really like the idea that the protagonist got pulled out of retirement just because some bottles really needed to be sniped
Really enjoyed it, short and sweet. I missed the note about Shift so my first playthrough I was able to do it without haha. Love the aesthetic and how cohesive it all was for the reference you were going for :) Did you already have more ideas to implement that you didn't get to?
Hey, thanks a lot! Yeah actually we wanted to implement diferent tipes of obstacles, and a planetary jump in scale between levels, but due to time management we had to leave it at the "tutorial stage".
I like this game! Short and sweet, and pretty smooth! :) Sometimes the trajectory of the bullet didn't match the actual route the bullet took but other than that nice work.
Thanks for playing!
Short but fun
We wanted to create more levels, but this is our first game jam, and we didn’t organize the development as well as we should have.
Thanks for playing! :)
Соо1