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Sashimi

18
Posts
3
Followers
54
Following
A member registered Oct 24, 2022

Creator of

Recent community posts

hey, yeah that's exactly what happened to me too. Now the game is 10 times better <3.

I just made the Gecko dance for 5 minutes straight. Best dancing simulator 10/10. <3

The sound design is amazing, the weirdness is immaculate, loved every minute <3

Loved the weirdness, the sound design, the Katamari reference, it was really fun to play! <3

Very fun an chaotic! Love the gameplay and how the scale is implemetned.

Nice puzzle mechanics,  loved the little whimsical guy <3.

Niceeee! The first time jumping out its like wooow theres more!! Really enjoyed escaking. <3

I love the way your crab/city moves, and how clunky and crazy the town can get, pretty sweet idea. <3

The way the color palette changes and how the dash and the ball trail pop, the skull slowly growin and those pesky skellys roamiung around, I really loved it. <3

Really fun, would love to see an improved camera that can be rotated around and the feeding mechanic is lovely <3 

Very fun twist, love the little scared Gecko <3

Loved the whole vibe of the game, and the character is so cool, but i had quite the problem with the dice matching sometimes they will not ignit, still its a really fun and explosive game <3.

Wow, really loved it, would love to see more of this <3

Really fun, and very beautyful psx style, amazing first person "shooter". <3

wow. The best one i played so far, love the models and aesthetics, i would love to see more levels and bigger scale enemies, would also love if the enemies and turrets would go freely on a grid instead of fixed lines, but still pretty cool concept <3.

Love the idea of the window growing while you dig <3.

love how the tower mechanic looks, really fun to play <3

Hey, thanks a lot! Yeah actually we wanted to implement diferent tipes of obstacles, and a planetary jump in scale between levels, but due to time management we had to leave it at the "tutorial stage".