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Built to Scale the Mountain's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2474 | 3.009 | 3.250 |
Creativity | #2908 | 3.163 | 3.417 |
Overall | #3425 | 2.906 | 3.139 |
Style | #4517 | 2.546 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Pun on the theme, scaling mechanic
Development Time
48 hours
(Optional) Please credit all assets you've used
see description for credits
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Comments
This is an incredibly thorough platformer!
Innovative gameplay which bring forth the new from the old!! If the platform had a more flexible jumping feel, it would be even better!!!!! come on. Can you try my game?, which is also platform jumping with a special method
I liked the gameplay, this is a good mechanic, but the graphics department needs improving in the future. (It would mean a lot if you would rate my game if you have the time)
Interesting game. Has a cool gameplay mechanic however I am not sure if this is on purpose or not but the laser thing you use for scaling can get stopped by your character mode. Also sometimes when jumping right into a wall you will get stuck there instead of falling down while pressing a movement key like D.
Yeah it was intentional, some puzzles wouldn't work without it. But it made some levels more clunky, sadly. I knew about the getting stuck on walls bug but I had no idea how to fix it lol, luckily it has no real impact on the gameplay. Thanks for the comment! I will definitely check out your game as well
In a polished version, it would be funny if when you hit your own head, the robot kinda gets a "zap", with a little hop and loony eyes :p
Double take on the theme! A nice little puzzle platformer, good work!
Really nice puzzles, I thought. Simple enough to where I'd know what to do, but also not know how to do it immedatiely. The game isn't the most polished but for a 48 hour jam this is great!