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A jam submission

Keke GreenView game page

Inspired by zimaBlue, mobilize the green squares to open up another world and help the player get through it!
Submitted by Kekejinga — 3 hours, 40 minutes before the deadline
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Keke Green's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#8503.8383.838
Overall#19383.3423.342
Enjoyment#20303.1623.162
Style#31393.0273.027

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The core gameplay involves adjusting the game's green squares to open up new worlds, pass levels

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page

Fun and creative, really gives me some new inspiration about how platform-jumping games could be.

Submitted

Cool game! Though there are quite a few bugs. If I'm not mistaken, I've seen something similar in past GMTK winners.

Submitted

I enjoyed this game, I think there is a lot of creativity and interesting design on display here. I think the controls were a bit hard, but I got used to them, and the box that you could scale was a little hard to get a hold of sometimes. I think labeling where you can grab the box might help with that. I would have also liked some music and an auto restart when you die. I enjoyed the visuals a lot and you did a lot with a simple concept. Congrats!

It's a fun and colorful game that’s easy to pick up and play. The simple controls make it enjoyable to move around and solve puzzles. It’s a light and cheerful way to pass the time

Submitted

very epic game! the mechanic is really really cool, and its overall a fun game to play. great job! :D

Submitted

cool game! I like the visuals and the idea is quite creative. The jumping physics could be a bit more consistent tho

Developer

Thank you for your feedback!

Submitted

Very creative implementation of the theme, it reminds me zelda lens of truth, feedback: an auto reset when you fall

Developer

Thank you for your feedback! I'll work on it later.

Submitted

Nice Concept! Got really confused initially! Great job

This game offers me an enjoyable experience! It is fascinating how the same concept creates such varied puzzles across different levels.

Submitted

Liked the concept, it was a little hard to understand at the beginning but it becomes clear when you play a little

Submitted

Fun concept and great take on the theme! Love all the puzzles that can be made with this mechanic

Submitted

Quite confused at first on what to do, since the first stretch of the cube doesn't immediately show the hidden platform, but once I get that, it's pretty awesome. Good puzzle ideas made around the idea of hidden platforming. Died many times at first since I thought the green one is the platform. Fun levels to play. Good job on making this game! :)

Submitted

This game was hard but pretty enjoyable, and very innovative. The reveal part and the fact that the cube alters the player is really unique

great!

Submitted

Creative take on the theme, awesome stuff!

Submitted

What a clever idea! I felt very dumb at first, not understanding what to do, and then - "Ahhh!". Well done!

Submitted

The idea of secret ledges or changing mechanics via moving the square is a cool concept!

the most talented producer!

Submitted

At first I didn't figure it out but when I did I was like, "Wow". Very creative idea. Good Job!

Viewing comments 22 to 3 of 22 · Next page · Last page