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Dice Lord's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #487 | 3.791 | 3.791 |
Overall | #651 | 3.612 | 3.612 |
Enjoyment | #893 | 3.349 | 3.349 |
Presentation | #943 | 3.698 | 3.698 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A dungeon crawler where you compose and roll your next moves!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really fun game with a wonderful atmosphere. The music as well really brought everything together for me. One thing I'd do though is tweak the RNG such that you don't wind up in a loop of not being able to move. I remember getting no moves for a solid 5 or 6 turns in a row while that enemy with the 3 square hit range was attacking me and being completely helpless until I died.
Excellent presentation, I'm a sucker for good pixel art. Game had a lot of fun and unique ideas, I especially like how you make your own dice and that enemy attack each other. It game the game a move organic and dynamic feel
Assemble your dice! Great concept, well done!
Awesome concept! Pixel art is really cool, nice job!
Really neat! As others have said, customizing the dice is really cool, but still the gameplay was too luck-based. Maybe also showing the opponent’s next moves would make the game more strategy and less luck.
And with a few polishes here and there, and possibly another mechanic so that you could use unwanted rolls differently, it could turn into an awesome full game!
Congrats!