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Dungeon Roller!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1164 | 3.219 | 3.219 |
Overall | #1454 | 3.260 | 3.260 |
Creativity | #1522 | 3.313 | 3.313 |
Presentation | #1761 | 3.250 | 3.250 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll the dice in our math based combat system.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Great idea, mixing randomness of dice and planing of risk taking!
I liked the risk aspect of the game. Trying to play the balance between using your dice for certainty and saving them for continuation. The art was nice and I quite like the game had a useful tutorial to help explain things.
Very well-made game! The mechanics were easy to understand because of the proper in-game tutorial (amazing you can get that done in time). I like the Mechanic where you have to balance your supplies, but also having to get enough damage to kill the enemies. The gambling aspect of the game was good. The art style was cute and simple, there were enough cards and enemies to keep the game fresh, and this was a pretty fun chill game. Well done!
A dice game AND a card game. That was certainly interesting. I can see a bigger game come out of this!
This is a really fun card game mixed with dice, to make an awesome turn-based fighting game, also love the art!
Interesting way of combining both dice and cards to build an interesting luck based rpg. Cool stuff!
Great concept! I really enjoyed playing it... Awesome game!
fun. good.😐👍
A nice little game. Very fun and creative concept with a lot of potential. The different types of dices were nice as it made you weigh the risk or reward on whether to roll a d8 or not which was quite fun. At first I though the tutorial text was going to go away but it didn't which was quite annoying. Even with that, I still loved the game especially the visuals like the character and you done extremely well in a game made in only 2 days. Good luck on the jam!
Very nice work and the artwork is amazing. Using something different than a normal D6 was a really creative way of thinking.
Nice work! Liked the art, and the tutorial was very clear. Fun to try and weight the odds ;)
After one or two turns though I think it would be nice if the tutorial text went away, as it distracted from the presentation a little!
Good idea, we need a little luck and a little courage to go further !
This game was so much fun, i really enjoyed the combat system, i like card and tabletop games like this. The music was very fitting and the artstyle was really cool!
Interesting concept, seeing how far you can get on your limited dice and luck of the deck. I was able to defeat 10 enemies before losing.
My main feed back was that it always felt like I was in a tutorial with the text repeating.
interesting concept, good job!
Hey really neat dicey turn-based game!
Interesting mechanic where you have to manage the dice to make sure you try to win... but don't use too much or else you will run out through your run. I also like how there were different dice with the d4/d6/d8, gives a bit more strategy in trying to choose the correct dice for the job. I enjoyed my time with this game!
Very good job with this!!
Very unique integration of dice and deck building into a turn-based combat system. As I got deeper into it, I found the strategic choices really satisfying to work out. Great onboarding and consistent tutorialization as well. Really enjoyed it! Congrats :)
A great game about balancing the need to roll dice and the limited supply of them.
Solid concept. Some polish and more depth and this could be a great standalone!
Nice concept ! You went balls-deep into the theme, and even added randomness to you randomness xD. The game was frustrating at times, but the theme nearly required it, so I won't take that into account ^^.
Despite the frustration, I still enjoyed it, the concept is original and fun, the visuals are pretty good, and I loved that you had the time to display a tutorial : it was well explained despite having a lot of mechanics and phases. Congratulations !
Overall this was a really solid game! It had the right balance of both luck and skill. It required decision making between rationing your dice or going all in. Great game!