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DIEDEYE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2944 | 2.727 | 3.857 |
Overall | #4095 | 2.222 | 3.143 |
Enjoyment | #4216 | 2.020 | 2.857 |
Creativity | #4929 | 1.919 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Roll the dice to sneer your opponent and gain concentration points. Once your concentration reaches to 20, you are ready to shot!
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
A nice little yet quite tense party game! The only things I wish for are LAN multiplayer capability and slightly brighter lighting in the saloon.
I like the idea of not knowing exactly when the shootout will begin. Does the player with higher concentration have a better chance of hitting? It would be cool if there was a small concentration penalty for trying to shoot before either player gets to 20, so there is a lot of tension with waiting for the right time.
It was nice to see the multiplayer game in the Jam! Also, loved the cute low poly graphics.
A fun party game! Nice idea with a great presentation. Loved the scenery and the choice of music.
Thank you!