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Omon Tetha's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2287 | 3.030 | 4.286 |
Overall | #2868 | 2.727 | 3.857 |
Enjoyment | #2887 | 2.525 | 3.571 |
Creativity | #3345 | 2.626 | 3.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dice are rolled to generate mana for spells.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I have to say, the game is really polished. I'm impressed that you made it in just 2 days. Besides that I liked the general idea of the game.
And one suggestion from me: I think it would be better to somehow limit the usage of the die because as I was playing I was able to max out every single spell just by rolling the die multiple times in some safe spots.
Cool atmosphere and nice gameplay! I really enjoyed it. Just had a hard time with the buttom configuration (but that's just me, I really can't reach the tab button while walking hehe).
Ahh sorry about that! We thought tab would've been easiest for most cause the mouse keys were taken up
The game looks really good.
Nothing is stopping you from just spamming right mouse button to infinitely reload so i would suggest making you get the dice in another way. like finding them or something
But the game looks really good and is also fun to play :D
im glad you enjoyed it! Yeah, the dice mechanic did end up feeling underdeveloped which is a shame, but its interesting that you say you can just spam it. i actually ended up decreasing the time between dice rolls to a second, i found the long waits frustrating during test plays. it would definitely be better to have to find them, or collect them after rolling, yeah. thanks for giving it a play! :]
This game's atmosphere was really creepy. Love it! Especially the lighting.
I found that just rolling the dice every second was OP. Maybe make it so you collect dice and they are a bit hard to find?
thanks! I'm glad you liked the look of it :3
Good idea about having to find the dice, we definitely needed to iterate on it a bit more.