How accurate! I hope tomorrow is the 28th as well so I can play this every day for forever!!!!!!!!!!!!!
arcane
Creator of
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Hi! I'm a composer and producer available to make musical assets. I've got experience doing generalist dev and level/audio design on previous jams but I'd like to lean toward specialising. I can work to different requirements and styles for audio files. Some examples of my music are on my soundcloud here and here. I mainly work in electronic music but I can do orchestral as well. Small example of my orchestral work here.
I can work to a design document, or alongside a dedicated audio designer, as well as arranging for different audio design formats (horizontal reseq., vertical layering, loops, etc.).
Please shoot me a message here or at my discord (z-arcane#3282) if your team is interested!
Cheers
My most recent major project:
I can definitely see where you're going with this. The combat being this limited makes the gameplay almost nonexistant. Just pressing the button until you win, with no risk or chance for players to show off skill. I think there's worth in an idea of using a dice to dictate what spells you cast/have available though!
Side note, that chromatic abberation filter is way too much. It can look really cool but usually when applied subtlely.
O:< nice! I really like the idea you went with, very fun puzzle mechanic that I haven't encountered before. The visuals and the music you used work very well together, and I like the introduction of the double line between nodes, which added another level of complexity and a feeling of progressing.
I did find the screen shake when you destroy a node to be a bit too much, so I didn't finish the last 2 levels. Also on level 5 it's possible to be at a fail state withot the game realising and restarting you.