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Yokoton Sling's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #598 | 3.517 | 3.517 |
Overall | #863 | 3.500 | 3.500 |
Presentation | #1049 | 3.621 | 3.621 |
Creativity | #1415 | 3.362 | 3.362 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Chuck dice at enemies with different rolls giving different effects.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Great idea
Thanks a lot!
This was fun and well executed.
Thanks! We're glad you enjoyed it!
Hey, this was a really awesome game! We did a similar slingshot mechanic and I really like your implementation of it as a sort of tower defence. I think having different projectiles determined by a dice roll is really clever and the mechanic is really well implemented with a nice range of abilities that were well thought out! Great Job!
Thanks for such a great comment! I'm glad you enjoyed it!