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Role of the Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2302 | 3.024 | 4.000 |
Overall | #2564 | 2.835 | 3.750 |
Creativity | #2582 | 2.929 | 3.875 |
Enjoyment | #2801 | 2.551 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Name pun, Dice characters, Rolling a dice, Chance
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The game looks incredible, maybe some added SFX to get more impact cues would feel better, but, the system is actually pretty nice, I really like how the game goes about the combat. It is RNG battling in the end, but it gives you some randomness in the playthrough.
This game is so ambitious for a 48 hour jam, congrats on pulling it off!!! Also, despite lack of audio, your game has one of the best art styles I've seen so far :) Played it right to the 'thanks for playing' screen. There were some bugs when the enemies attack, it seemed that the tank took way too much damage at some points (thankfully I got some nice heals rolls!).
The dice-lock mechanic was something we also wanted to add to our game, sadly we didn't have enough time to make it work. Congratulations on an excelent submission to the jam, if this is what you do in just 48 hours I'd love to see what you do with more time.
The art-style is really unique and charming, it reminds me of the South Park prototype episode. However I don't really understand the objective of the game and the mechanics, a tutorial would be a welcome addition
This game has no rights to look this CUTE
It lacks the pow of voice effects but besides that the gameplay mechanic is simple but fun, locking rolls is a great addition but i believe it could have been balanced better (but i understand due to gamejam time constraints), and the aesthetic is extremely adorable. How is this not played more?