This is probably THE most creative puzzle game I have seen this jam
Have nothing else to say really, great work!
The wind mechanic indeed makes the game stand out! Plenty of reasons to be one of either size besides the medium size but even that has some applications, specifically on the second windy level. I wish the petals travelled in the direction of the wind though for more visual clarity, would make it alot easier to navigate.
It could be a tad bit more polished, but the core gameplay greatly makes up for it! Very good!
The games mechanics took me a tiny bit to understand, but once I did the game was a lot of fun! The filter is very cool but it makes it a tad bit hard on the eyes, but it looks cool so Ill gladly sacrifice my eyes for it. For me, the second stage was by far the easiest and I spent the longest at the 3rd one
It clicks once you learn how to trick the AI
The game looks great! Although I feel like I can go on for a while without doing anything due it feeling like size changes not affecting where the building tilts (I left the game running for a while, even though the new floors got out of the visible area the building did not budge at all), its very charming
I was going to rate this, but it was really laggy and that made it unplayable sadly (looking at the shore makes it run alot better but theres barely anything there to collect), and it wouldnt be fair to vote without experiencing the game properly. Tried a couple more browsers I have, and none really fixed it
The screenshots look pretty good though and the game seems very relaxing, the ones who can play have found themselves a treat! I would appericiate a downloadable build when the jam ends though, that will probably run better
Safe ledge you can land on? WRONG. LANDMINE. explosion. groaning.
This game has a rather large map despite being made in 4 days (i totally did not die half way through)! I have some minor nitpicks like maybe increase the size of the UI a tiny bit more, but those dont take away from the gameplay that much, if at all. You can also get in cracks inside rocks which i found really charming? Pretty good!
I really like this! The games controls are a tad bit difficult, but estimating where you are going to end up while trying to not collide with yourself is really fun! I wish you could change the camera angles up and down as well to make it more easier to see, or maybe the axis of movement appearing at the side you are on, but those are relatively minor nitpicks
This is executed brilliantly, cleverly done!
The style is pretty sweet, it stands out greatly! A little short, but makes me excited on whats to come next!
The game did not grab my mouses focus though, which made me only able to look around a 45 degree cone, unable to look back at all. Made it a little difficult to play (looking at you cube on the shelf)
Its not the most readable, but its pretty damn unique! I love the physics based cars and how they fall and can potentially make other cars fall too. Some cars got stuck seemingly at random places though and the burning police cars sometimes did not fall, but besides that its pretty unique! Very pretty game
Cool take and interesting puzzle design! The reflecting amplifying the effect is rather unique compared to how most people have made games like this, and the puzzle design is more clever than a couple I have seen
I couldnt get why the ray has a cooldown before you can fire it again though, and it definitely could be more polished with unique textures, more sounds and more feedback to the player, but besides that its pretty alright for what it is!
If it is related to the navigation, yes, you can detach yourself from the rest of the hotel and get stuck with only 2 rooms, but its not difficult bridging back to the big mass by entering the direction of your choice, grabbing the room you just got out of and carrying it to the side you want to go to, rinse and repeat. You can always reference the map for help!
If its related to the ratings being stuck in a loop and keep increasing/decreasing forever though, I have no clue, i dont think that can even happen since i loop over an array with a limited number of entries while checking it
Do you remember how you produced it and maybe try produce it again? It may be you not grasping the mechanics that well if its the former!