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Kostek's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #303 | 3.750 | 3.750 |
Presentation | #469 | 4.000 | 4.000 |
Overall | #475 | 3.713 | 3.713 |
Creativity | #1348 | 3.389 | 3.389 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Main Character of the game is a dice, that can roll to change their side, every side has a diffrent weapon to use, Also the order in which you play all the levels is determined by a roll of the Dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Art, sound and design was top notch, amazing game! The different objectives really made my happy and was unexpected, I had a lot of fun!
Thanks for your feedback!
I really liked the art style. The random weapons and objectives are a great approach to the theme!
Glad you enjoyed it!
Love the art style and visuals! The random objective is neat.
Thanks
Interesting concept of minigames with nice graphics and a surprising number of weapons for a game jam.
I just finished them all. Adding a boss at the end and looping it with new challenges would be a nice full game idea tbh.
2 things:
Thanks for your feedback, Killing streak, basically kill x enemies without taking damage, and yeah the AI isn't perfect, far from it
Thanks