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Fix the Dice!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #548 | 3.750 | 3.750 |
Overall | #846 | 3.514 | 3.514 |
Enjoyment | #997 | 3.292 | 3.292 |
Presentation | #1251 | 3.500 | 3.500 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game is entirely about rolling and fixing broken dice!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Nice, I like how relaxing it was and that there wasn't really a lose state. I played until level 4.
I ran into a bug a few times where the dice of the same color weren't matching, and once the enemies started filling the screen it was difficult to roll without the new die getting insta-killed.
Great job!
I really enjoyed this idea and concept. The art and color palette were really neat too! The simple math was fun and I thought the speed of the enemy was pretty good, maybe having ranging speed options would be good for people who need a little more time or for some who like more of a challenge. Great game!
Quite challenging, but nice idea. I think that if the player could adjust the level of difficulty (speed of enemies, for example), it would be more accessible to different types of players.
Really great idea and clean execution. I'd definetly play this a lot as a mobile game or similar
Very fun game! Had a great time with it. Its chill, yet challenging
Nice concept, pretty easy to grasp and combining stuff always feels good!
Didn't get too far and would prefer a bit smaller hitboxes, but it's a pretty cool idea. I liked how intuitive it is, I kinda just naturally grasped it without explanation.
Cool management style dice game!
It can get crazy with moving around dice and distracting the enemies with lower dice to combine higher ones
Could use some more polish, and a few fixes, like I noticed that dice can spawn ontop of enemies
Good game!
Sweet! I like the idea with managing all the different colors and enemies but I quickly changed my strategy to getting as much out as possible and then merging what I needed, this made me engage with the core concepts less. There is potential here, some mechanic that makes the most fun playstyle the most effective could make this really fun.
Dont know if I played it wrong.. but did not feel too relaxed! xD .. Atleast the visuals are relaxing with smooth gameplay 👍
I like the idea and execution, could make use of some extra juice, also dragging a cube isn't perfect, sometimes the cube just stops following the mouse, making it a bit hard to finish levels
This game is made in Scala.js + PixiJS.