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slameron

17
Posts
3
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1
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A member registered Apr 20, 2021 · View creator page →

Creator of

Recent community posts

thank you! spells were supposed to cost mana and attacks wouldn’t but i couldnt fit that in time. 

Thanks for the valuable feedback!

I like the idea, but it could use some polish. The sound effects have a lot of 'noise'. The take on the theme was cool, and the game name is great

I love the visuals and the lighting. The UI  menu cards seem to get overlapped by the logo, but it only seems to obstruct the name (options, etc). Good work!

I like this, the special tiles are a neat mechanic

Thanks for the feedback! In order to keep the deflection a little more balanced for later floors, I did make the angle at which the bullets reflect a bit random. Once you start having faster swinging speed, it would be way too easy to beat later floors if the bullets always went straight to the enemies.

Awesome game! I love the dice dying into smaller dice. I found the mouse controls to be a little clunky for some reason, maybe the map could be bigger so the mouse angle doesn't move so much. Good work!

I like the color scheme a lot and the attack patterns. Neat idea, and could easily be expanded on! Good work!

This is easily the best game I've played so far, the art is amazing and the game is so well polished. Love the UI. Everyone on the team did an amazing job

Love it

Interesting, I like that you can time the rolls to stack easily

This game is hilarious

Thank you for the comment! Can I ask what was challenging? i.e Your bullets don't do enough damage, enemies fire too fast, enemy bullets travel too fast, etc?

Love the art style and visuals! The random objective is neat.

Thanks for the feedback!

I like it! Could use some polish, i.e I don't think the next level button on the result screen works. The goal times seem impossible. Good work