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Dice Fighter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2362 | 3.000 | 3.000 |
Enjoyment | #2494 | 2.667 | 2.667 |
Overall | #2896 | 2.711 | 2.711 |
Presentation | #3544 | 2.467 | 2.467 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each attack you can do in a given turn is based on a random number between 1 and 6, represented by a die.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Solid idea for an rpg. I appreciate the tutorial, but even with it I still couldn't figure out how it works. I just had to click on random cards and they would sometimes pop up and let me attack with seemingly no reasoning.
Nice combat system, but I am not sure what the colors on the attacks are for ?
Cool idea a little more would be great
A really cool idea for a turn based combat system. It also wasn't hard to understand so well done on that front! I can actually see a fleshed out version with more dice / effects on attacks becoming a commercial success.
Another thing that will add to the tension is to have the player select their attack card before rolling the dice. That way they take a risk when they go for higher value attack dice
Thanks, I'm glad you were able to enjoy the gameplay even if it was a little short. :)