Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Crossed WiresView game page

Fighting game where you play as a mech with a wiring issue
Submitted by Jonah H-W — 16 hours, 37 minutes before the deadline
Add to collection

Play game

Crossed Wires's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#35362.2862.286
Creativity#37902.4292.429
Overall#38532.3332.333
Presentation#39772.2862.286

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The actions available to you are randomized every few seconds

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

A fighting game where the movesets are randomized every few seconds is a very interesting idea!

I played single player and tested the controls, and they seemed responsive and intuitive.

My main points of feedback: It would be nice to have some indicator on what the current moveset is, so I could immediately react to the change.  The background tileset is also a bit "noisy", which could distract from focusing on the players themselves.

 I wasn't able to test with a 2nd player, so I didn't get the full experience. But overall, this seems like it has a lot of potential!

Developer(+1)

Thanks for the feedback! The lack of visual feedback was mostly a time thing - I'm rather new at drawing, so I'm still not that great at even pixel art (as I'm sure you could tell, lol) - so it took a while to make even the assets I had. I think if I keep working on it, I'll definitely include more graphics, especially for the instant actions (which have a delay that you can't cancel out of, unlike the held actions). As for the tile set, yeah. In hindsight, I really should have just gone with the dark grey and a few of the tiles with light grey to break it up. Anyway, thanks again for trying it out and giving awesome feedback!

Submitted(+1)

I liked the blast effect and sound, I wish I had someone to play together

I don't know what to do with 1 player. The music hurt my ears and the graphics hurt my eyes.

Developer

Yeah, as I explained in the description, I didn't have time to make an AI for 1 player mode so all the player 2 does is stand there. As for the music hurting your ears, have you considered: turning it down? And I didn't think my game was bright enough to cause pain or dark enough to cause strain, so maybe you should try playing in a brighter room. Anyway, thanks for your constructive criticism; I'll keep it in mind if I continue development of this at any point in the future.

Submitted(+1)

Solid controls and plays well! The big ol' laser is dope.