Play game
Roll or Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1213 | 3.440 | 3.440 |
Overall | #2094 | 3.013 | 3.013 |
Enjoyment | #2148 | 2.800 | 2.800 |
Presentation | #2763 | 2.800 | 2.800 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic of the game is rolling dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
I like it. At first I didn't know what you was supposed to do, but once you get it it is really fun. Cool concept.
Speed dice... I like it1
Yo Ben! Nice work, super fun game. Reminded me of Dicey Dungeons in a way, but with an element of speed. Cool stuff!
Unique and interesting game mechanic, fun game loop. I might suggest to try another control scheme for sorting dice because drag-n-drop is tedious to do under pressure. Overall I had fun!
I do appreciate how fast-paced this game is; that sort of speed can make a simple concept more fun to play. The speed might be a little overwhelming to the extent that you can win every time by rolling your dice and attacking your opponent faster than they can attack you, but doing just that makes for some good, frantic fun.
That was way more intense than I was expecting
Really fun and unique concept! It took me a few tries to beat the bot. I feel like a way to improve is to limit the number of rolls we can have at once so the dice queue UI would not get too cluttered with dice
Really cool concept. I like that you can choose what you spend your dice-roll points on. Good job!
I really like this mechanic! Fun to see a fast paced, hectic, decision-making style game. Gives you a bit of the same satisfaction as throwing a bunch of dice in a board game like risk or axis and allies. The AI is a pretty good challenge as well.
Things to improve:
The drag+drop mechanism for choosing actions is a bit clunky, especially since dice obscure one another.
UX wise, I feel like the order the dice layer over one another is a bit backwards: it felt like the dice were trying to hide.