Wasn't expecting a text based RPG here but I was pleasantly surprised. I got killed by otik and a goblin :*).
Definitely going to have a lot more runs on this one!
Criteria | Rank | Score* | Raw Score |
Creativity | #1112 | 3.483 | 3.483 |
Presentation | #1591 | 3.333 | 3.333 |
Overall | #1692 | 3.156 | 3.156 |
Enjoyment | #2540 | 2.650 | 2.650 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of health, you have dice. And... You really got to earn those dice.
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Wasn't expecting a text based RPG here but I was pleasantly surprised. I got killed by otik and a goblin :*).
Definitely going to have a lot more runs on this one!
Wasn't expecting a text based RPG here but I was pleasantly surprised. I got killed by otik and a goblin :*).
Definitely going to have a lot more runs on this one!
Ow my ears, that being said very appropriate sounds. I love that there is a text adventure in the jam and that is a good one to boot. excellent writing and the interface was really polished, awesome entry!
The green CRT monitor effect sells the old school text adventure feel. However, I did have to deduct a star from enjoyment because 'pet dog' was not a recognized command!
Good game, but it seems impossible. There doesn't seem much you can do. Perhaps if you give more hints and objects, it will feel actually possible. Good work!
Ooh! This was a really unique entry! The old boot up noise, overall aesthetic, and the fact that you typed in commands to proceed really made me feel like I was playing an old choose your own adventure game! Also, I loved looking at all of the different messages that I would get when I did something that couldn't/shouldn't be done! Great work!
Really neat use of theme. Aesthetic is charming. I'm not quite sure how I'm supposed to find dice when I roll dice. I'm not very good at text adventures but you clearly put a lot of work in. Interested in seeing this expanded. Good job.
I really liked the idea, but I think my poor understanding of rolling dice really hurt my ability to progress. I couldn't fight anything without using all of my dice, and I didn't get how finding them worked. But I was invested enough that I wanted to see what I could find and kept trying for a good while.
How nice! It's easy to see how much effort you put in it and that was effort well spend my friend! <3
I wanted to take the doggo but I couldn't, then I typed "fight" and now Santa won't bring me anything but coal for the rest of my life Q__Q
Nice text-adventure game, I had fun playing this and it was interesting to see the dices combined with text adventure!
Great job!
Such a unique idea, to create a text adventure. And love the presentation! Can tell that a lot of care went into this :)
Would suggest adding an option to scroll up on the computer and re-read earlier text.
WOW! The artstyle and presentation for this game is OUTSTANDING! I usually do not like text adventure games, but this one was really cool. The atmosphere reminded me a lot of the diabolic game Pony Island. Really cool concept, and although I did not fully understand the "roll dice" command, I thouhg it was really original to include that minigame. Really cool overall! Congratulaions, great work!
Like the link between the terminal and the "Real" world )
The style is great but music a bit loud though)
Nice job!
The game have interesting story but I'm not get how "roll the dice" command work and always got 0 dice.
Heya, so when you "roll dice" you are given a set amount of time to "mine" dice. And each go costs you a dice. If you don't return by the time the timer reaches zero then you lose the dice you have collected on that run. Meaning the deeper you go, the bigger the risk :) This should have been made clearer in the game. I think it's a fun mechanic though as it makes buy upgrades a real necessity. Anyway, thanks for playing :)
This is a really in depth text adventure. I even killed the dog because I wanted to test. I felt bad. Good job though.
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