This is a great concept and the execution is also very good. My only real complain is that for something called Critter Casino (which is an excellent name, by the way) I felt like I had to really rely on the stacks of cards to get much done. The critters felt relatively underpowered (except for maybe the bee, but it's hard to notice exactly how the bee is helping you), though that just might be my lack of knowledge with the systems. Impressive work for 48 hours.
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Critter Casino's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #210 | 4.030 | 4.030 |
Overall | #275 | 3.889 | 3.889 |
Presentation | #451 | 4.030 | 4.030 |
Enjoyment | #470 | 3.606 | 3.606 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
roll the dice to place units and to upgrade units
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
This is a super unique game and I love it! Great job with making such a cool game!
Super unique tower defence game. Really embraces the jam feel and is well put together.
What an interesting concept, I love the TD element of this game, you keep stacking creatures and you can also upgrade, it has so much tactical depth. Awesome entry, loved the graphics!
Great game! Made me want to keep playing. However, getting all upgrade dice when I had nothing to upgrade was very upsetting. I do think I made it to second on the leaderboard though
A set-up period would be nice and a way to pick between rolling an upgrade or a critter. Also being able to roll multiple dice at a time
This game is amazing! Music fits really well, art is good, and game mechanics are incredibly refreshing! Incorporating blackjack into your game was a very clever idea. Only tiny thing that could be improved is the balancing: my first go I really struggled, but by second try, as soon as I had upgraded one snake fully, there was no stopping me :) Good luck!
Great game, so full of charm! I loved the theming and overall feel, and it was a great feeling getting those grubby hands out of there. At times I got a bit lost around what the unit "hp" (?) meant, if it was just an effectiveness thing or if they wouldn't function without it, as well as why they were in that state (is that how they start, or did they lose energy...?).
Overall, great work!
"Critter Casino" is the best game name in the jam by a long shot, and the fun graphics, gameplay, and audio, lived up to the title : )
Cool game! The art style and music have a nostalgic feel. It gets chaotic very fast but in a fun way! I definitely think it could use some balancing (for example spiders often just get squished right away, and on the other hand if you get even just two worms on screen then you're basically guaranteed to get to 300 points unless you make a mistake). I also encountered a bug where all of the hands on screen would freeze, and once they had been defeated no more hands would spawn. This left me softlocked and unable to submit the score for that round. But overall really fun game, would recommend!
Great experience! I like how the rng was implemented, although if you could deselect a dice after selecting it instead of just throwing it, that would be much appreciated. I think I might save this one to play this after the jam :D
I really loved that the RNG of the dice roll still had strategy due to the bust mechanic. There is a lot of opportunity for the RNG to screw you over if all you get are regular dice and not the critters, but when it goes well it is very satisfying!
Very good game wich kept me playing for a solid 20 minutes, I really like the randomness aspect of this game.
Good Job hope to see more
Wow, what a cool idea! The art is really nice and the dice rolling is so satisfying to watch. I felt like placing the units was a bit frustrating at times, since it felt like there were a lot more enemies compared to units, and one misstep felt very punishing. Though, I guess that might be a plus as it forces you to play more optimally. Overall though I had a lot of fun playing. A very solid submission. Great job!
Really enjoyed this game, the presentation is on point and love the silliness of it all!
This is a great game -- I hope people see it and give it a try!
It took me a bit to figure out a good way to defend my chips, but I enjoyed all of the animation and stop-frames when there would be a hit.
Great game. I submitted my high score as "ARR" (pirate) -- I'm impressed with how much work you got done in just 48 hours!!
This was great fun! I loved the idea and the aesthetic. Desinged very well. The passing and information distribution was very well done. I just wish I could have had some kind of queue of bugs to protect the chips rather than waiting for dice as it slowed the game down quite a bit and felt unintitive.
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