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Seven Pips's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #630 | 3.496 | 4.625 |
Overall | #1087 | 3.402 | 4.500 |
Presentation | #1456 | 3.402 | 4.500 |
Creativity | #1543 | 3.307 | 4.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This is a game about rolling dice, we took it quite literally.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I really love the presentation (the spinning eyes on the dice, the sound effects & the slowly growing playing field) but mechanically I ended up following the same strategy for every dice rather quick. I wish there was some incentive to vary setups more, maybe even optimize for low rolls.
I really like how actually relaxing this game is. I didn't think it was much of anything, but then the map just kept getting bigger and I could keep adding more dice. I love the sound design, and hearing all of them click together was really nice. This is awesome for a 2 day jam!
I enjoyed that. Distills what's fun about an idle game, except no idling was necessary. Had fun rolling a 7.
Ultimate chill, would keep playing if the field kept expanding and there was more upgrades to buy.
Tbh, at first I thought that it's an infinite game about changing 3 dice, but then when the map got bigger and bigger I really liked the game. It's appearance (graphics and sound) makes it relaxing. Good idea :)