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Six Sided Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #201 | 4.042 | 4.042 |
Enjoyment | #387 | 3.667 | 3.667 |
Overall | #400 | 3.764 | 3.764 |
Presentation | #1112 | 3.583 | 3.583 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is a dice which rolls in order to use its different abilities
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Fun game! Sometimes rotating the dice to get the side you need is a bit hard and dying in one hit is frustrating but otherwise a very fun game!
The weapon variety is great, I especially like the wave attack that forces enemies to reroll!
My main issue with this is that since enemies are constantly approaching you find yourself needing to keep moving, but if you don't stay still it's difficult to use your chosen weapon. I found spamming "shoot" while moving and hoping for the best!
The player dice being a loose physics object works against this also, sometimes it's hard to know which side is facing "up" when you're at a funny angle.
Having said this, I did have fun!! I think it might be a case of the real enemy being the controls, something you grapple with but never master!
Very cool! I loved the idea, I had a lot of fun. the only thing i wanted was a little more life, dying in one hit made me completely desperate lol! love it, congrats!
and if you have time, check out my game
One of my favorite shooters of the jam! A lot of fun to roll around to switch weapons like this. Awesome job!
Loved the art style and visual effects, but wish the view was a little wider/further away to see more enemies. The abilities were definitely cool but it was a little bit annoying how you basically only had a couple of shots before you had to move away and then you'd get a different ability. The wider view would have helped with that. Very fun though.
I thought the abilities were super cool and clever. I felt like I was playing an actiony Bennett Foddy game, where I was battling the controls. I liked the inclusion of retrying the last wave rather than starting over.
Haha I will take that as a compliment I am a huge fan of Bennet... Definitely havent played through getting over it 100 times :)