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Unanimated Woman's Random Token Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5176 | 1.616 | 2.286 |
Creativity | #5500 | 1.616 | 2.286 |
Overall | #5595 | 1.549 | 2.190 |
Presentation | #5741 | 1.414 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll a dice to decide how many tokens you need + You can roll one for a power up.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Fun game! I really like how the game forces you to sequence a route The main things I'd change are mostly minor (not coming to a halt when touching walls, for instance), but one of the things I'd add is a short buffer (maybe 1-2 seconds) where you get to see the level before you play it. That way, you can route your way through the level a little better.
I'd love to play a post-jam version of this!
I was gonna have a short preview but because I'm a new/bad at game dev it didn't work too well. Also the stopping on walls happens because of the same reasons.
That was pretty fun actually! The concept of the roll impacting the difficulty of the game was a nice idea. Though it could use with some balancing as sometimes it felt like you don't have enough time if you roll too low. Getting stuck on walls was also a little annoying. But other than that, I think it's a nice jam game :^)
10 out of 10 title. Game mechanics are decent and the art style is simple yet charming. Great submission!
I love me a good silly title