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Fun game! I really like how the game forces you to sequence a route The main things I'd change are mostly minor (not coming to a halt when touching walls, for instance), but one of the things I'd add is a short buffer (maybe 1-2 seconds) where you get to see the level before you play it. That way, you can route your way through the level a little better.

I'd love to play a post-jam version of this!

I was gonna have a short preview but because I'm a new/bad at game dev it didn't work too well. Also the stopping on walls happens  because of the same reasons.