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Roll Out the Walls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2098 | 3.111 | 3.111 |
Overall | #3306 | 2.556 | 2.556 |
Presentation | #3523 | 2.481 | 2.481 |
Enjoyment | #4090 | 2.074 | 2.074 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player rolls dice to create beams of energy
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Hey! Seems like a cool game, but I'm having trouble with it... I might just be doing something wrong though - Sometimes the movement doesn't seem to work, and the beams between the dice don't connect.
Let me know if this is a bug or if I am playing it wrong and I'll come back to try it :D
The movement seems to be some issue with Godot's inputmaps and web exports? Idk, it's soething I'll have to look into. The beams only connect when you roll a pair of two dice with the same roll, but you throw them in pairs. So if you throw a pair of 1,2 and then 2,1, since neither pair was correct it won't work. You can use loaded die with the number keys 1-3 to shift the odds. Might've been a bit unclear, sorry!