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Deadly Rituals - Dungeon Battle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2872 | 2.750 | 2.750 |
Creativity | #3028 | 2.750 | 2.750 |
Overall | #3752 | 2.375 | 2.375 |
Enjoyment | #5167 | 1.625 | 1.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
roll dices to cast spell, different combinations of dice's faces produce different spells
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I almost said that I didn't know how to play, but I can see that it is a work in progress.
The movement feels good and the art is adequate. I'd like to give a better review, but seeing that I don't know how the combat will work until its done, I will just leave as that.
It's cool that you wanted to make a roguelike though. It's the first in the jam I have seen so far.
Nice art and concept but unplayable
looks like it potentially could be fun but it's really too unfinished for a proper review
Seems odd, you can walk and turn arround but casting spells does not seem to work. But the feel of the game is great with the lighting and the controlls
I accidentally left a more detailed comment on the games main page not the game jam page lol sorry, but the simple version is, it looks like a cool idea and I hope it gets developed more but I couldn't do much right now.
Sorry, I did not understand what to do and how to play