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A jam submission

Ludic Spinning DiceView game page

Spin the dice to move it to reach the end.
Submitted by Quantum Recursion (@recursiveSean) — 55 minutes, 53 seconds before the deadline
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Ludic Spinning Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#39132.1382.667
Presentation#42992.1382.667
Overall#43162.1382.667
Creativity#44402.1382.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In a literal way. You control a dice by rolling it by spinning it using physics.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

damn it was really difficult to actually get the dice on the checkpoint idk whether that's goo dor not. I had fun. The leveldesign was pretty as well

Submitted(+1)

I enjoyed playing through this, although being a bit frustrating at first to get a hang of the dice movement and getting the face to be correct on the goal. I had a lot of moments where I was just about to fall off (especially on level 6) but saved the run with some lucky rolls and enough force to keep the dice from falling. By the last level, I just getting the hang of getting the face to be on the correct side for the goal. Overall, not bad, and I enjoyed frantically flinging the dice and hoping that RNG lets my dice stay on the platform :)

Submitted(+1)

Wow, this game is amazing! There are a lot of similar works on this jam, where you need to put dice on checkpoint in right position. But you add a physics to this process and it became very different, super fun and hardcore game. Also controls feels very nice and smooth! Good job!

Also check my game. Not hardcore as yours, but may be you will like it =)

Developer (2 edits)

Thank you, did you manage to finish it? If so what was your time? My first run was almost 20 mins, mostly on the last level, then my second run was about 6 mins.

I defo think it could have better level design though if I had more time. I might try to do that and improve in my free time at somepoint for fun.

I'll check out your game when I'm on my pc tomorrow.

Submitted(+1)

At first try I was stuck on the fourth level. It was very difficult to balance on narrow paths. But the next day I was able to finish the game in 7 minutes. Amazing adventure!

The levels are designed very well for the 48 hour deadline.

The most difficult element for me was a flat surface at an angle. You have to go through it very slowly.