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Trial of Kronok's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2085 | 3.113 | 3.231 |
Overall | #2998 | 2.668 | 2.769 |
Presentation | #3059 | 2.668 | 2.769 |
Enjoyment | #3680 | 2.224 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You manipulate the player characters with dice.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Lovely sounds and art style. The visual mix of having the dice and the combat going at the same time... very nice
Distills RPGs down to their barest core.
I love the visuals, and the little sound effects when the enemies were defeated added to my incentive to kill more of them lol - Great work!
Really neat idea! I like that you took the effort to add polish with art, sounds, and music too! Well done!
This is a neat idea. I like the die throw/main screen separation. At the second playthrough my 'Throw Dice' button didn't work, and on the first I was a bit too confused to understand the gameplay. Some kind of tutorial would've benefitted it, I think. -@h